The world has barely come to an end with the influence of the famous Pokemon_Go game and its addiction to many until a new game appears that seems to be following the footsteps of the latter by pushing the players to death, but this time the target is mainly children and adolescents!
In the past few days, the Arab world has been frantic about the suicide of two children in Algeria, days after the addiction to the game "Blue Whale," an animal that is supposed to be a nice animal, thanks to this game, which is instigated to a monster that kills many teenagers around the world suicide.
Before the incident in Algeria, the game also caused the suicide of the girl, 12-year-old Angelina Davydova, from Russia's 14th class, and the 15-year-old girl, Velina Bevin, who jumped from the 13th floor of her home in Ukraine and died instantly. The child, Khuloud Sarhan al- 12, in Saudi Arabia because of the game itself.
As a result, social media users were quick to launch virtual campaigns to warn parents and children of the dangers of this game and invite them to monitor their children's use of the Internet.
What is this game and how it was founded and why children and adolescents are pushed towards suicide!
Blue whale is a smartphone application consisting of 50 missions, targeting teenagers between 12 and 16 years old. After a teenager signs up for the challenge, the blue whale is asked to engrave the following symbol "F57" or draw the blue whale on the arm with a sharp object, And then send an image of the administrator to make sure that the person has actually entered the game.
The person is then given a very early wake-up order, at 4:20 am, for example, with a video clip accompanied by strange music that puts him in a dismal psychological state. The missions, which include watching horror films and climbing to the roof of the house or bridge, continue to overcome fear.
In the middle of the mission, the person has to talk to one of the players responsible for the game to gain confidence and turn into a "blue whale." After gaining confidence, the person is asked to talk to no one after that and continues to cause injuries to himself with watching horror movies until the fiftieth day, Suicide is either jumping out of the window or stabbing a knife.
Participants are not allowed to withdraw from the game, and if one of them tries to do so, the officials in charge of the game threaten the person who is about to withdraw and take advantage of the information he has given them to try to gain confidence. The game's creators threaten to kill participants with family members.
How was it founded?
In an article published by the British Daily Mail, the inventor of the game is a Russian named Philip Bodkin, 21. He was charged with inciting some 16 students after participating in the game.
Budkin admitted the crimes that caused them, and considered them an attempt to clean up the community of "biological waste, which would later hurt society." "Everyone who has played this game is happy to die," he said.
Bodekin began his attempts in 2013 by inviting a group of children to vk.com, first to attract as many children as possible and assign them simple tasks, many of whom would start pulling out.
Those who remain are assigned harder and tougher tasks, such as standing on the edge of the house or causing bodily injuries. The few who follow all that I blindly hope for will continue.
This small group is ready to do the impossible to stay in the squadron, and the administrators are working to make sure that the children go ahead in the game. Bodkin was targeting those with family or social problems.
Bodkin is currently in jail, and the groups in the social networking pages that are marked by F57 have been closed by the administration of the site, according to the Daily Mail.
The main attraction to this game of children is that it provides them with a virtual place to try to prove themselves, especially to those children who are not integrated with their surroundings, and once they feel that they belong and that they are important and powerful people, they turn them into the abyss.
Parental awareness and parental control is the only and only solution to prevent children and adolescents from entering this world waiting to prevent this game and games that are similar to the final download.